Jason Creekmore

Game Production and Creative Development

Creative Lead and game maker. I run productions end to end and build worlds from the ground up, from the first spark of concept and lore all the way to launch.

Los Angeles, CA  ·  917 532 6994  ·  jjtcreek@gmail.com

Solo Project

Haunting Hillgrave

A cozy merge puzzle mobile game with a cute and spooky aesthetic, launching on iOS and Google Play in 2026. Occulta the Witch has recruited her goth niece Hexa to help haunt an inherited hotel across eight themed rooms, one of many locations waiting to be uncovered in the town of Hillgrave.

I designed and built the whole thing solo in Unity: the merge economy, the progression systems, the world and characters, the story, and the art direction. Creative director, designer, and writer. The art was a collaborative effort with an artist who hand drew initial iterations and refined them through AI.

Haunting Hillgrave gameplay trailer
Gameplay trailer
Cast and Merge Items
Occulta the witch
Occulta
Hexa, the goth niece
Hexa
Suitcase merge container
Suitcase container
Haunted trunk merge container
Haunted trunk
Creative Team Lead · via CreatorUp

JA Maritime

A K-12 educational game suite for Junior Achievement, introducing students to careers in the American submarine shipbuilding industry. Six games in all: four XR trade simulations for PC and two AR minigames optimized for iPad. I led the creative team and game testing from concept through delivery.

XR Games · PC

Four XR trade simulations, all playable from one link on PC.

Play the XR games ↗

Welder

Welder gameplay

Assembler

Assembler gameplay

Inspector

Inspector gameplay

CNC Machinist

CNC Machinist gameplay
AR Games · iPad
QR code to launch the AR minigames Scan to play on iPad

The two AR minigames are optimized for iPad. Point your camera at the code to launch them, or watch the gameplay below.

Flow Master

Flow Master gameplay

RoboWeld

RoboWeld gameplay